No, not *that* kind of streak. I mean, this isn't that kind of blog. The Dell Streak, a 5 inch screen Android smartphone, now has a facebook app that can let you see what one of these would look like, in your hot little hands. Since I have to see things, (and share them with you), here's the vid:
It's a simple ARTag, with basic ar. And it's on Facebook (Hey, speaking of good ol' FB, why not 'like' us on our Facebook Page, and get your updates, as they happen? ( /shameless plug))
So, what's the big deal about a 5 inch screen? Check out this Engadget review for more.And, this Cnet Phone Reviews video :
It's definitely a big <phone/tablet>?, But I don't think the AR element is used to it's full potential. Certainly not the kind of effort I'd expect from Dell. Maybe they're just testing the AR waters. Anyways, it's there, it's free, and now you know.
Go, and see.
"Any sufficiently advanced technology is indistinguishable from magic" -Arthur C. Clarke, "Profiles of The Future", 1961 (Clarke's third law)
Friday, July 30, 2010
See a streak on facebook.
Monster Media & Limited Space- a powerful combo.
While many of us , (here in the USA) may not have heard of them, it seems the good folks in the U.K. (yeah, U.K...again with the augmentation) Monster Media and Limited Space have entered a partnership, promising an impressive array of visual options for heretofore empty wall spaces. "Out with the old, in with the bold."
Static pictures just do not do this advertising medium justice. Want your daily dose of "Wow!"? Check out the Monster Media Demo Reel: "Mum, I'm going to the mall, to play some games". "There's no arcade, there" "Don't need one, I'm gonna go play with the adverts." Static advertisers would KILL for this kind of ad attention. (Note the number of people who engage with the ads)
Monster Media, the global leader of out-of-home interactive advertising, has teamed up with Limited Space, the leading supplier of media in premium UK shopping malls, to rollout their interactive technology in premium malls across the UK.
These interactive "billboards" will transform Limited Spaces' network of giant digital sites into cutting edge dynamic displays that offer clients endless possibilities, such as: gestural interaction, multi-touch interaction, augmented reality and mobile phone interaction where your mobile actually controls the ad.
"We are thrilled to have a long-term, exclusive contract with Limited Space and are looking forward to placing our interactive technology in their malls throughout the UK," said David McKie, managing director of Monster Media UK. "Monster Media already has a strong presence in upscale malls throughout the globe and this new partnership is a natural and major step in our strategy to aggressively expand our presence throughout the UK."
McKie says they will be installing their one-of-a-kind engaging displays in the 15 flagship malls within the Limited Space network, including: The Bullring, The Metro Centre, Cabot Circus, Highcross and Bluewater.
"We were looking for an out-of-home partner that is constantly reinventing themselves and pushing the envelope, and that is what pulled us strongly towards Monster Media," said Matt Gordon, owner of Limited Space. "We are both the leaders in our respective fields and I have no doubt that this partnership will increase the effectiveness and success of both companies."
Recent Limited Space campaigns include: BMW, THQ, Paramount, P&G, Cadburys, Sega, Adidas, Peugeot, Orange and T-Mobile.
Monster Media's current client list includes: Microsoft, Nintendo, Warner Bros Films, IBM, JP Morgan Chase, Coca-Cola, YouTube, Anheuser Busch, McDonalds, Kraft, CoverGirl and many more.
Monster Media's UK operation is based in Queens Park, London, but also has roots around the globe including: US, UK, Canada, Europe and South Africa.
About the company:
Monster Media remains the leader of advertising that responds to consumers' body movements and storefront domination programs. Their ability to deliver quality programs and customer service has allowed them to expand their presence across the globe with network applications including: storefront dominations, mass transit, airports, sport and entertainment venues and custom events. Since its inception in 2003, Monster Media has executed nearly 300 storefront ads globally and worked with clients such as HBO, Lexus, Target, Microsoft, MTV and Timberland to bring their messages to life. All campaigns are monitored and maintained around the clock by Monster Media. For more information on Monster Media, please go to: www.monstermedia.net.
Static pictures just do not do this advertising medium justice. Want your daily dose of "Wow!"? Check out the Monster Media Demo Reel: "Mum, I'm going to the mall, to play some games". "There's no arcade, there" "Don't need one, I'm gonna go play with the adverts." Static advertisers would KILL for this kind of ad attention. (Note the number of people who engage with the ads)
Coming soon to a mall near you...if you live in the U.K., that is.
"Curse you, U.K., and your crumpets, we have cookies!"
Press Release:
LONDON--(Marketwire - July 30, 2010) - Companies now have a better way to reach their target audience and engage consumers on a whole new level, due to a recent partnership agreement between two local media companies.Monster Media, the global leader of out-of-home interactive advertising, has teamed up with Limited Space, the leading supplier of media in premium UK shopping malls, to rollout their interactive technology in premium malls across the UK.
These interactive "billboards" will transform Limited Spaces' network of giant digital sites into cutting edge dynamic displays that offer clients endless possibilities, such as: gestural interaction, multi-touch interaction, augmented reality and mobile phone interaction where your mobile actually controls the ad.
"We are thrilled to have a long-term, exclusive contract with Limited Space and are looking forward to placing our interactive technology in their malls throughout the UK," said David McKie, managing director of Monster Media UK. "Monster Media already has a strong presence in upscale malls throughout the globe and this new partnership is a natural and major step in our strategy to aggressively expand our presence throughout the UK."
McKie says they will be installing their one-of-a-kind engaging displays in the 15 flagship malls within the Limited Space network, including: The Bullring, The Metro Centre, Cabot Circus, Highcross and Bluewater.
"We were looking for an out-of-home partner that is constantly reinventing themselves and pushing the envelope, and that is what pulled us strongly towards Monster Media," said Matt Gordon, owner of Limited Space. "We are both the leaders in our respective fields and I have no doubt that this partnership will increase the effectiveness and success of both companies."
Recent Limited Space campaigns include: BMW, THQ, Paramount, P&G, Cadburys, Sega, Adidas, Peugeot, Orange and T-Mobile.
Monster Media's current client list includes: Microsoft, Nintendo, Warner Bros Films, IBM, JP Morgan Chase, Coca-Cola, YouTube, Anheuser Busch, McDonalds, Kraft, CoverGirl and many more.
Monster Media's UK operation is based in Queens Park, London, but also has roots around the globe including: US, UK, Canada, Europe and South Africa.
About the company:
Monster Media remains the leader of advertising that responds to consumers' body movements and storefront domination programs. Their ability to deliver quality programs and customer service has allowed them to expand their presence across the globe with network applications including: storefront dominations, mass transit, airports, sport and entertainment venues and custom events. Since its inception in 2003, Monster Media has executed nearly 300 storefront ads globally and worked with clients such as HBO, Lexus, Target, Microsoft, MTV and Timberland to bring their messages to life. All campaigns are monitored and maintained around the clock by Monster Media. For more information on Monster Media, please go to: www.monstermedia.net.
Iron Man 2 -looking foward by looking back.
Not new, (came out in April), but it's a slow news day, but we haven't at least glossed over it, so we'll give the Iron Man 2 AR a little love. Hopefully, you've seen the movie, so the visuals will make sense.This is less about the product and more about the art of it all.
Take this video, for example. While the augmented helmet is a fun little app, take a thoughtful look at the 'heads up' simulation:
Although it's "just" high budget viral marketing, (like Stark Expo 2010 ), some of the visuals presented represent a pretty solid artistic view of augmented reality, as it may (eventually) be incorporated. Give me a pair of Vuzix Wrap920AR's, and a HUD app like that, and I'll be a happy witch. But the vision extends past the theoretical product, and even visualizes the theoretical advertising. Take thes (fake) ads, for example, (and tell me the 'cordco' tab doesn't smack of TED talks) :
Tell me you won't see advertising like this, one AR becomes "mainstream" for the masses. You betcha, you will. Even though it's all fictional at the moment, ( remember, 'men on the moon' was once fictional), I think the visual representation, (of the visual representation) may be a driving factor. Like the oft-mentioned "minority report interface", which has become more real HERE and HERE, or like the Old Star Trek Tri-corders (iPhone, anyone?), the fictional tech of yesterday becomes the 'everyday' tech of tommorow.
Although I doubt we'll have flying combat suits anytime soon, the slicker, data-rich augmented reality views of IronMan 2 are much more feasible, and honestly quite appealing.
And be sure to check out the LG Iron Man app site. for the LG Ally and it's Android 2.1 apps
Let's not forget to put the art in AR.
Go, and see.
Take this video, for example. While the augmented helmet is a fun little app, take a thoughtful look at the 'heads up' simulation:
Although it's "just" high budget viral marketing, (like Stark Expo 2010 ), some of the visuals presented represent a pretty solid artistic view of augmented reality, as it may (eventually) be incorporated. Give me a pair of Vuzix Wrap920AR's, and a HUD app like that, and I'll be a happy witch. But the vision extends past the theoretical product, and even visualizes the theoretical advertising. Take thes (fake) ads, for example, (and tell me the 'cordco' tab doesn't smack of TED talks) :
Tell me you won't see advertising like this, one AR becomes "mainstream" for the masses. You betcha, you will. Even though it's all fictional at the moment, ( remember, 'men on the moon' was once fictional), I think the visual representation, (of the visual representation) may be a driving factor. Like the oft-mentioned "minority report interface", which has become more real HERE and HERE, or like the Old Star Trek Tri-corders (iPhone, anyone?), the fictional tech of yesterday becomes the 'everyday' tech of tommorow.
Although I doubt we'll have flying combat suits anytime soon, the slicker, data-rich augmented reality views of IronMan 2 are much more feasible, and honestly quite appealing.
And be sure to check out the LG Iron Man app site. for the LG Ally and it's Android 2.1 apps
(video, courtesy Total Immersion/ D'Fusion)
Let's not forget to put the art in AR.
Go, and see.
Thursday, July 29, 2010
Total Immersion-HIRING
This is hot. Not so much " AR news", as an awesome opportunity. "Fortune favors the bold", and this is THE company for AR. (and hey, if you get the job, let's not forget your friends at c0dehex, huh? ) On a "less-than-altruistic" note, If I qualified, I wouldn't post this, but I'd be too busy applying.TOTAL IMMERSION is HIRING
We are currently looking for Los Angeles-based Contractor engineers who are proficient in C++, Java, or Lua scripting to learn additional skills in our proprietary software platform (D’Fusion) in order to perform contract work for Total Immersion.
We will pay to train experienced C++, Java, or Lua programmers for 2 days on our exciting AR technology. The pay rate for the two-day training will be $100/day. The training will take place on Tuesday, August 17th and Wednesday, August 18th.
Once trained, TI services team will identify opportunities for you to work on-site on specific projects on a Contractor basis. Salary DOE.
The ideal candidate will:
- Have 1-3 years of game developer experience preferred.
- Have experience with 3D and 2D (preferred.)
- Have experience with Lua, C++ or Java. Ogre experience also a plus.
- Understanding of real time video formats and aspect ratios
- Work with Design and Engineering team to create the best solutions to quickly integrate our software on the customer end.
- React to design changes quickly with support for new or changed features.
****CANDIDATE MUST BE AVAILABLE TO ATTEND TRAINING ON Tuesday, August 17th and Wednesday, August 18th IN LOS ANGELES in order to be considered for the position.
****CANDIDATE MUST BE LOCAL LOS ANGELES AREA RESIDENT
If interested, please submit your resume and cover letter to melissa.mcmanigal@t-immersion.com
Parrot AR drone now for pre-order.
For those who have been haven't been following, the Parrot AR Drone quadricopter, a wi-fi controlled flying vehicle with multiple cameras is now available for pre-order via Brookstone. ($300)
Normally, this kind of device would fall more into the 'telepresence' category, but it does have augmented reality features, in the form of AR games.
Here's a smaple of the Augmented Gaming:
Want to see how cluttered you gutters are? Now you can, without the ladder. This thing has as much tech as a new smartphone. Accelerometers, gyrometers, *2* cameras, sonar, and an ARM9 processor.
It's a "fun" little device, that you can control with your iPhone , iPod Touch, or iPad. And it's a helluvalot less expensive than buying a Draganfly. And you can co-op with multiple players.
Don't have the $300? You can try to win one (until 31 December 2010 ), at the uber-slick Pilot Test site.
Either way, you'll be seeing these around. SkyNet, anyone?
Go, and see.
Normally, this kind of device would fall more into the 'telepresence' category, but it does have augmented reality features, in the form of AR games.
Here's a smaple of the Augmented Gaming:
Want to see how cluttered you gutters are? Now you can, without the ladder. This thing has as much tech as a new smartphone. Accelerometers, gyrometers, *2* cameras, sonar, and an ARM9 processor.
It's a "fun" little device, that you can control with your iPhone , iPod Touch, or iPad. And it's a helluvalot less expensive than buying a Draganfly. And you can co-op with multiple players.
Don't have the $300? You can try to win one (until 31 December 2010 ), at the uber-slick Pilot Test site.
Either way, you'll be seeing these around. SkyNet, anyone?
Go, and see.
Wednesday, July 28, 2010
The Scrying Game- July, 2010
Well, I haven't used any "witchy magic" metaphors, lately, so I figured I'd throw it in for what will be the first of a monthy review of "The State of Consumer Ready" Augmented Reality. It's not based on any hard-numbers, (although c0dehex does have a Pro Analyst on the team...more later). It's based of web developments over the past 30 days.
Yes, I know the first "30 day" review dates back further than this tender young blog, but we have to start somewhere, right?
Based on July's articles, here's the list of who/what to keep an eye on. There's plenty of "movers and shakers", but these are the ones that stand out.
Tech Trend:Tagless AR. Sigh, although we'll see QR codes, and proprietary ARTags, the future belongs to tagless. If anything, for a while, products will continue to use ar tags to alert users about ar content, or QR code their web address of download URL, we'll (overall) see less black-and white MRC, and more picture based AR.
The Big Dog : Total Immersion

Total Immersion, with their D'Fusion technology, proven consumer-ready marketplace products, tagless ar, and impressive client list, are sitting at the top..at least for the moment. Having experienced their Avatar iTag and 7-Eleven/WWE augmented Rey Mysterio mask firsthand. I can firmly state that TI, if they keep their momentum, will stay on top for the forseeable future.
"The" Browser/ Techs: Layar
The Layar Browser has become almost the "default" ar browser.
With it's ever expanding apps and implementation , Layar is firmly planted, providing intuitive user experiences.
Hottest contender: Metaio. Utilizing Junaio Glue, this tagless tech , if embraced could become "the adobe flash" of ar browsers. Even Adobe has big news, but imo, they're arriving to the party, a bit late.
Most Augmented Country: The U.K.
Yup. Home of tea and crumpets. Maybe it's all the rain, that keeps them indoors, coding a rainless augmented reality. Recent Augmented Reality for the United Kingdom include Cassette Playa's AR fashion show, Conspiracy for Good, and Museum of London's StreetMuseum, ( to name a few)
Smartphone Wars: Droid X.
Yup, giving this one to Droid, atm. (no blatant favoritism, here). With the iPhone's market dominance you'd think this one would be easy, but their recent bungles,and Droid X's recent sellout, I'm leaning towards droid, and the growing droid market, for both phones and apps.
Hottest contender : Samsung Galaxy S. The Force is strong, in this one.
"WOW Item of the month: Toxin Labs Augmented Business Cards.
This was a tough call. A lot of "New", "now" and "wow" to cover, so it's about lasting impressions, and I think out of all that came this way, the AR business cards are the one that sit on top of my "Wow, *have* to get one of those" list.
Where do we go from here? Time is the revealer of all truths.
Go, and see.
Yes, I know the first "30 day" review dates back further than this tender young blog, but we have to start somewhere, right?
Based on July's articles, here's the list of who/what to keep an eye on. There's plenty of "movers and shakers", but these are the ones that stand out.
Tech Trend:Tagless AR. Sigh, although we'll see QR codes, and proprietary ARTags, the future belongs to tagless. If anything, for a while, products will continue to use ar tags to alert users about ar content, or QR code their web address of download URL, we'll (overall) see less black-and white MRC, and more picture based AR.
The Big Dog : Total Immersion

Total Immersion, with their D'Fusion technology, proven consumer-ready marketplace products, tagless ar, and impressive client list, are sitting at the top..at least for the moment. Having experienced their Avatar iTag and 7-Eleven/WWE augmented Rey Mysterio mask firsthand. I can firmly state that TI, if they keep their momentum, will stay on top for the forseeable future.
"The" Browser/ Techs: Layar
The Layar Browser has become almost the "default" ar browser.
With it's ever expanding apps and implementation , Layar is firmly planted, providing intuitive user experiences.
Hottest contender: Metaio. Utilizing Junaio Glue, this tagless tech , if embraced could become "the adobe flash" of ar browsers. Even Adobe has big news, but imo, they're arriving to the party, a bit late.
Most Augmented Country: The U.K.
Yup. Home of tea and crumpets. Maybe it's all the rain, that keeps them indoors, coding a rainless augmented reality. Recent Augmented Reality for the United Kingdom include Cassette Playa's AR fashion show, Conspiracy for Good, and Museum of London's StreetMuseum, ( to name a few)
Smartphone Wars: Droid X.
Yup, giving this one to Droid, atm. (no blatant favoritism, here). With the iPhone's market dominance you'd think this one would be easy, but their recent bungles,and Droid X's recent sellout, I'm leaning towards droid, and the growing droid market, for both phones and apps.
Hottest contender : Samsung Galaxy S. The Force is strong, in this one.
"WOW Item of the month: Toxin Labs Augmented Business Cards.
This was a tough call. A lot of "New", "now" and "wow" to cover, so it's about lasting impressions, and I think out of all that came this way, the AR business cards are the one that sit on top of my "Wow, *have* to get one of those" list.
Where do we go from here? Time is the revealer of all truths.
Go, and see.
Deadliest Catch, Discovery Channel AR .
Discovery Channel has a new print ad game, powered by Total Immersion's D'Fusion. This game is to help promote the season finale of Deadliest Catch, a reality show chronicling several Alaskan crab fishing ships in their dangerous annual harvest.
Using just the tagless print ad (found in varied magazines), users navigate the "Big Catch" vessel through the waves, trying to catch 20 pots in 2 minutes. All user control is from rotating/tilting the print ad. .
Go, and see.
Using just the tagless print ad (found in varied magazines), users navigate the "Big Catch" vessel through the waves, trying to catch 20 pots in 2 minutes. All user control is from rotating/tilting the print ad. .
Go, and see.
Labels:
Advertising,
Augmented Reality,
D'Fusion,
Total Immersion
Tuesday, July 27, 2010
The Audi "carless" (AR) Car calendar. (video)
This news isn't "uber fresh", but worth passing along., I've read about this, but couldn't find anything "re-broadcast worthy", until now. The Audi Augmented Reality car calendar...in video. We all know car enthusiasts *love* their particular brands, right? You can always find a car calendar somewhere, but not like this one. Audi has taken the next step: A car calendar without cars.
To view the cars, you download an iPhone app, and hold it up to the background images, and the Audi(s) come to life.
Now, how practical is this? Are you really going to fire up your smartphone, everytime you want to check the calendar? Probably not. But for an AR enthusiast, or an Audi enthusiast, this will definitely be a historic collector's item.
Just a little something to while away your time.
Go, and see.
To view the cars, you download an iPhone app, and hold it up to the background images, and the Audi(s) come to life.
Now, how practical is this? Are you really going to fire up your smartphone, everytime you want to check the calendar? Probably not. But for an AR enthusiast, or an Audi enthusiast, this will definitely be a historic collector's item.
Just a little something to while away your time.
Go, and see.
Everything is bigger in....Brazil?!?
This is just plain cool. With augmented reality, the size of an object is not restricted by the conventional laws of physics. No worries about mass, gravity, aerodynamics, ect. You can make an object as big (or small) as you like. Want a dragon in the palm of your hand? No problem. Want something a little bigger? We can do that, too. Well, here's a shot, from a helicopter, of Brazil. I have never been to Brazil. I have friends that have. I hear it's nice. Now, thanks to AR, I've seen things that they haven't. Take a look:
Just another beautiful day in Brazil.
But wait! "One of these things is not like the other". Can you find it? I couldn't.
Yeah, the entire building does not exist. It's augmented.
Don't believe me? I don't blame you. Check this out:
The Fibrasa Connection was recently awarded Guiness World Record status for world's largest augmented reality marker. Viva, Brazil! This is a visualization system for urban planning, helping to visualize the "finished product" before ground is even broken.
source: bdonline.co.uk
source: bdonline.co.uk
Go, and see.
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